Alter Evo: Slow Motion Horror

Alter Evo: Slow Motion Horror

Horror games have been through a lot variation in the past 25 years. From the classic Resident Evil series to the more recent Outlast, horror games have always had a way of making players jump out of their seats. However, a new trend has emerged in the horror game genre: slow motion horror. Alter Evo, a new PC game, is a prime example of this emerging style.

In Alter Evo, players can be tasked with completing mini-games and interacting with their environment while being slowly approached by a lethal enemy. The game is designed to build dread rather than rely on jump scares. The goal is to tap into the same feeling of fear you have when trying to unlock your door while a person is chasing after you. The gameplay is centered around solving either an analytical or dexterous task, which must be completed in 20 seconds, or the player will be killed by the enemy that approaches them.

Gater enemy from Alter Evo

This slow motion horror style was coined off of the idea that the more confined your movement, the more afraid you will be. This concept has been successfully employed in other games such as the Five Nights at Freddy’s series, where players are confined to a small room and must keep track of animatronic creatures that are slowly creeping closer to them.

What sets Alter Evo apart from other horror games is its use of mini-games. These games range from simple puzzles to more complex tasks that require a high degree of dexterity. The tasks are designed to be challenging and require players to think quickly, adding an extra layer of tension to the gameplay.

The game’s environment and story are also of equal importance to the horror experience. Players are placed in an eerie and unsettling environment that is designed to make them feel uncomfortable. The lighting is dim, and the plot is meticulously crafted to keep players uncertain as to the moral qualities of the characters in the game world.